These include jumping between rooftops, running across walls, climbing pipes, walking along ledges, sliding down zip lines, and getting past opponents controlled by the game's artificial intelligence. To progress through the game and its storyline, the player needs to complete a series of levels that involve performing a linear sequence of acrobatic manoeuvres. Mirror's Edge is an action-adventure platform game where the player must control the protagonist, Faith Connors, from a first-person perspective and navigate a city. Gameplay The player jumps towards a zip line, which is highlighted in red by the game's navigation system. A reboot that explores a new origin story for Faith, titled Mirror's Edge Catalyst, was released in 2016. A prequel to the game, also titled Mirror's Edge, was released for mobile devices in 2010. Retrospectively, the game has grown in esteem and developed a passionate fanbase due to its unique style. The game sold more than two million copies worldwide and won Adventure Game of the Year at the 2009 Interactive Achievement Awards. Critics praised its visuals and immersive first-person perspective, but some criticized its trial and error gameplay and restrictive levels. Upon release, Mirror's Edge received generally favorable reviews. The game was written by Rhianna Pratchett, and its score was composed by electronic music artist Solar Fields, while the main theme song was composed by Swedish producers Rami Yacoub and Arnthor Birgisson and performed by Swedish pop star Lisa Miskovsky. The game deliberately makes use of strong primary colors, with outdoor environments predominantly featuring white and distinctively lacking in green. Although the game is powered by Unreal Engine 3, a new lighting solution, which is able to reflect colors and create a lot of soft shadows, was created to give the game a unique art style. Inspired by chase scenes featured in Casino Royale and the Bourne films, Mirror's Edge features hundreds of first-person animations to convey Faith's movement and interactions with the environment. To progress through the game, the player must control Faith from a first-person perspective and complete a series of levels that involve performing a sequence of acrobatic manoeuvres, including jumping between rooftops, running across walls, and sliding down zip lines. Set in a near-future city, the game follows the story of Faith Connors, an underground parkour courier who transmits messages while evading government surveillance. It was released for Xbox 360 and PlayStation 3 in 2008, and for Microsoft Windows in 2009. You can join the discussion on EA's decision not to delist Mirror's Edge from digital storefronts on the OC3D Forums.Mirror's Edge is an action-adventure platform game developed by DICE and published by Electronic Arts. That said, it would be nice for EA to consider their legacy more seriously, and make more of an effort to preserve their digital games. That said, physical copies of both games exist, which means that these games can still be preserved. Both games feature great campaigns, and it would be a shame for these games to be lost. While it is great to see EA backtrack on their decision to delist Mirror's Edge, it is a shame that EA have decided to delist their Battlefield Bad Company titles. As a multiplayer-only game, its fate was always tied to its game servers, and those servers were always going to be closed eventually. In the case of Battlefield 1943, it makes sense why EA are delisting the game. We hope that EA backtracks on their decision to delist these games, as both of these single player campaigns can be enjoyed without active game servers. Unfortunately, Battlefield Bad Company and Bad Company 2 are still due to be delisted on April 28th, despite the fact that both games feature single player campaigns. With this in mind, it makes sense why EA has backtracked on their discussion to delist the game. The only online component of Mirror's Edge is its online leaderboard, something that the game does not need to function correctly. In their announcement, EA stated that the reason these games were being delisted was due to the fact that EA plans to shut down the servers for these titles this December, a reason that made little sense given Mirror's Edge's status as a single-player game. Now, following a backlash from gamers, EA has removed Mirror's Edge from this list of games. EA confirms that they no longer plan to delist Mirror's Edge from saleĮarlier this week, EA announced plans to delist four Frostbite engine games from digital storefronts on April 28th, including Battlefield 1943, and Bad Company 1 & 2, and Mirror's Edge.
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